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Need Help With Map Building.: 3/28/2012 12:13:21


Moros 
Level 50
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There is a way to make territories have perfect borders when they first don't. But it's a more slow way than it would be had you made the territories perfect from the start.
Here's an example:
Let's assume I'm making an earth map, and I have two territories drawn:
![](http://i41.tinypic.com/2ntzd4g.png)

As you can see the borders don't overlap that well, but I think the right territory is closer to reality than the left one. Now, to make the left one overlap perfectly with the right, I first create a duplicate of the right territory by by selecting it and pressing CTRL+D. Then I double-click the territory I think has a faulty border, to go in the nodes mode, like this:
![](http://i41.tinypic.com/15xqoo4.png)

And I drag the corresponding nodes across the border with the right territory, until there's no more gap, like this:
![](http://i42.tinypic.com/142a3dl.png)

Then I select both territories (not by dragging a box around them, this makes the method fail. You click one of them, then hold SHIFT and click the other one), and use this tool, under the paths menu:
![](http://i43.tinypic.com/4i0ioj.png)

Once again, I have no idea how it's called in English, but you can recognize the symbol.
Now the result should look something like this:
![](http://i43.tinypic.com/20u25jp.png)

Don't be afraid, you didn't screw anything up, the copy of the right territory is still there beneath the thing you've just created! Now, go in the nodes mode again by double-clicking it, and select a few nodes that belong to the right territory, and press DELETE. You don't need to select all of them, a few will do. Now, this action will leave you with a long, curved line, not anywhere near any territory borders. Just click it, press DELETE, repeat until it's gone. And the result is this:

![](http://i43.tinypic.com/2r3fo7r.png)

Sometimes, the last step may cause you to delete nodes belonging to the wrong territory. But, as you grow some experience with Inkscape, you should be able to fix it quite easily.
Need Help With Map Building.: 3/28/2012 12:28:22


Frankdeslimste • apex 
Level 58
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In English it's called 'exclusion' Moros.
Need Help With Map Building.: 3/28/2012 12:40:17


Moros 
Level 50
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Ok, thanks :)
Need Help With Map Building.: 3/28/2012 14:41:36


Richard Sharpe 
Level 59
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Good call on that Moros... haven't used that trick in that fashion but did similar with the lakes on the Ireland map to make them cut out from the bonus. Will have to keep that in mind.
Need Help With Map Building.: 3/28/2012 16:27:36


Min34 
Level 63
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Moros is dutch?
Need Help With Map Building.: 3/28/2012 16:47:21


TBest 
Level 60
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Ja, das ist richtig.
Need Help With Map Building.: 3/28/2012 16:55:08


Moros 
Level 50
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Jazeker, indeed, stimmt & vrai!
Need Help With Map Building.: 3/28/2012 17:54:14

Bittererspartan
Level 2
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Well i got a rough draft of it right now missing some of the other areas but the rough draft is functional not yet completely. I decided to free hand the rough draft cuz i wanted the boundries to look like a map. i cant express my thanks on the help this program has given me hell i wish corell could do this i know how to do that program lol
Need Help With Map Building.: 3/28/2012 18:02:50

Bittererspartan
Level 2
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This is the map i am using and most of the smaller territorys i am trying to base names off the city but there are some gaps i have come up with names for eventually i wanna learn (after i finish all of the territorys and kingdoms i wanna put in the circles for a capitol so i need to figure that bull out later too but this is the map ( http://images.wikia.com/axisandallies/images/1/1e/VARIE-Midkemia_Map_2.jpg ) and i used the basic height and width for it so it is rather large.
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