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New Clan: [X]: 2/23/2012 04:43:20


Guiguzi 
Level 58
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Kommenos made me realize some people might want to join a clan whose sole purpose is to help players become better. In real life I am a teacher, so this might be fun for me.

What I'd like to accomplish with [X]:

- I'd like to help as many people as possible become top players.
- If other top players want to join [X] to help less experienced players improve, that would be good too.
- If you become a top player in [X], you could then join [20], making [20] stronger.

Anyone can join. Add [X] to your name and invite me to a game if you want some help with something. If you want to play to win, joining [X] might be in your interest.
New Clan: [X]: 2/23/2012 05:11:00


NecessaryEagle 
Level 59
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how many more clans are you going to make? This is number 3.....and you don't wear the tags for any of them. That shows a lot of faith in you product :P
New Clan: [X]: 2/23/2012 05:28:53


[WM] Dazed & Insane 
Level 50
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Actually it'd be nice if more people/clans took on new players and taught them. We take on less than stellar players every once in awhile in an effort to teach them. It's important to have a good team, without one games can get very irritating very quickly which will cause people can lose interest and stop playing. Teaching players helps get people more interested in the game which in-turn helps the game grow b/c they keep playing and inviting new players. Props to Gui if he does indeed follow through with this, which I assume he will.
New Clan: [X]: 2/23/2012 05:30:00


[WM] Dazed & Insane 
Level 50
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*which will cause people to lose interest...*
New Clan: [X]: 2/23/2012 05:36:58


Guiguzi 
Level 58
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Depending on how one classifies 20, this is the first or second. The other is a joke. Based on the EagleBlast system of clan classification, 20 is not a clan. I guess that system of clan classification has undergone some changes.

"Wear the tags": I guess it is a dog's world after all.

"Product": Providing advice or tips is not a tangible good.

You are welcome to join [X], Eagle. You could use some help for the ladders. If I could help a below average or mediocre player like you become an above-average or good player, that would be as good as getting a #1 rating on one of the ladders. Or are you just an old dog (wearing his tags as proof of his being domesticated) unable to learn new tricks?
New Clan: [X]: 2/23/2012 05:47:47


Guiguzi 
Level 58
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Dazed, I intend to follow through. Though what one gains from my advice ultimately depends on the learner. I once told a good player 80% of my strategic philosophy for 3v3 Europe games. Instead of trying to digest my ideas, he simply wanted to point out his own, to show he does some things right. I considered that exchange a complete failure: that player has not used any of my ideas in his own game and has not improved as much as he could have since then. In contrast, I met Saladin when he had completed his 100th game. I could tell he had a good grasp of the game (Fatih, his roommate, had taught him a good deal) but could be even better. Over a period of about 2-3 months I played with and against Saladin many times. Each game we discussed strategy and moves in private chat. I told him about 25% of my ideas and he filled in the blanks on his own. Now he is a top 3 player on 3v3 Europe and one of the best overall players. I'd guess my ideas were equivalent to 500-1000 games of experience for him, whereas the ideas I gave the good player (first example) were only equivalent to about 5-10 games of experience!
New Clan: [X]: 2/23/2012 06:01:56


myhandisonfire 
Level 54
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Since i do that anyway with any player that fullfills the profile of a willing student, I am willing to join your [X] Gui as a guide. Actually I would love to add some competition to it. We each accumulate 3 students that are willing to learn and we will train them for a while. After that, we let them compete in a small championship.
New Clan: [X]: 2/23/2012 06:15:12


Guiguzi 
Level 58
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Ok, myhand. But 3 is such a small number. How about as many as we want, and then I'll make a few RRs (1v1, 2v2, 3v3)? None of your HHH accounts can participate though! :(
New Clan: [X]: 2/23/2012 06:23:26


myhandisonfire 
Level 54
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Are you being sarcastic? About the number? Because 3 is more than enough for me.
New Clan: [X]: 2/23/2012 06:33:42


Guiguzi 
Level 58
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Not really. I'd like to help more than 3, that's all. Are you referring to women? "3 is more than enough for me." lol
New Clan: [X]: 2/23/2012 07:28:04


{rp} Clavicus Vile 
Level 56
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Will you only be teaching those who wish to enroll, or can others still learn from you?
New Clan: [X]: 2/23/2012 08:08:38


Guiguzi 
Level 58
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I only want to help players with [X] in their name. That shows a greater commitment, which I'll interpret as a greater willingness to learn. I want people I teach to eventually be able to challenge the best players.
New Clan: [X]: 2/23/2012 08:09:30


Guiguzi 
Level 58
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Also, if you invite me to a game, please make it a practice game. I don't want to have 5000 games played any time soon.
New Clan: [X]: 2/23/2012 12:04:44

Verzus
Level 56
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So, Im a new player (althoue registrated longer, but didnt play). I thought I am good player, but than some guys wipe the floor with me, so I figure Im doing something wrong. Is somebody willing to point me in my mistakes on 1v1 practice please? Thanks in advance.
Regards.
New Clan: [X]: 2/23/2012 13:24:18


Guiguzi 
Level 58
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add [X] to your name, invite me to a game, and i'll help. no new name, no invitation, no help.
New Clan: [X]: 2/23/2012 15:05:30


NecessaryEagle 
Level 59
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What I was saying is that the fact that you have neither the [20] or [x] tag in front of your name shows a bad example and makes it look like you're not committed to either. Second, I'm a pretty decent player, regardless of my ladder stats. Third, why do you need two separate categories? Why not just have these people join [20] and participate in ladders and such in your league? that would give them experience with better players, and therefor teach them to be better players themselves?
New Clan: [X]: 2/23/2012 15:36:33


Guiguzi 
Level 58
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Bad example? [20] is for tournaments and training. I told [20] players they could add the *tag* on the *line* called *tagline* or to their name. Many of the best players would refuse to participate in [20] if they were asked to change their name. The important thing is to have good players, not identical names. [X] is for apprentices. If I become myhand's apprentice, I will change my name to [X] Gui. Until then, I am not an apprentice to anyone. Asking an apprentice to change his name is for practical reasons:

- I want confirmation that they are serious about learning. Joining the clan is a sign of this.
- I want to keep track of the players I help (follow their games, to be able to offer suggestions/tips if I see them in games/tournaments). [X] on their name helps with this.

Eagle, with my help, I could get you to about 1650 on the 1v1 (your highest rating ever is 1394) and 1550 on the 2v2 ladder (your highest rating ever is 1321). Want to join [X]? We both know you could use the help.

[X] is like a gym for fat, out of shape people, or a weight room for athletes that want to be better. Eagle, you are obese. You could use a workout.
New Clan: [X]: 2/23/2012 15:56:33


NecessaryEagle 
Level 59
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Yeah, please teach me oh great master. Let me bow down and kiss your feet.

The game's not all about hyper-competitiveness. Many of us (I know this is hard to believe, but just trust me on this one) play the game just for fun. I enjoy playing games with my clan-mates and getting better through testing strategies and helping one another. I do not claim to be the best, nor do I even claim to be good. Many of my games aren't even set up to be competitive, they're set up to test out settings and try weird games and test out different maps. My ladder scores are not that good, and I'm fine with that. I have gotten consistently better since I've started playing, and most of that is due to friendly banter, suggestions, and working together. I prefer this method, as it's more fun (which is the point of a game) and because I believe it works better and brings apart new strategies and innovation rather than being indoctrinated into what someone else believes to be best.
New Clan: [X]: 2/23/2012 16:07:21


Guiguzi 
Level 58
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When I teach, I say: "Mian thinks this," "Impaller does this," "HHH does this," "BP said this," "zaeban does this," etc. Lesson #1 Eagle: There are many different styles of play that could lead to one being a good/great player. Or as Bruce Li said (paraphrase): "Not having any style at all is the most effective style: adapt to your enemy." He got that idea from Daoism: 无为有所为 (I'd translate this as "not being anything is [in essence] being everything").

The game is not about hyper-competitiveness. True. I am not especially competitive in all my games, only some. Though it seems you treat the forum as a place where you must be very competitive. It is odd you accept losing in the game, but on the game's forum you prefer being competitive. I like to have fun on both.
New Clan: [X]: 2/23/2012 16:10:57


Madness 
Level 59
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Confucious say "One can not both be [X] and unclan".
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